Quickly swapping between weapons comes naturally after getting accustomed to the gameplay.Īll of the weapons in the game are simple to use. The controls are ever so comfortable too. The game can be played with your favorite throughout the story however, using both combat and ranged weapons would help you get the most out of the game. The variations and ammo types are commendable. Windbound has several types of weapons to help demonstrate who is on top of the food chain. Viable weaponry must be crafted and used efficiently to deal adequate damage, or you might as well be staring death in the eye. Learning their movement sand patterns makes fighting them significantly easier with the proper gear. Each foe moves and attacks in a different manner. The attack patterns of enemies must be observed to claim the advantage during battle. This is surely going to hurt.Ĭombat gradually becomes tougher the further you get and is often exhilarating when engaging an enemy in battle for the first time. As simple as it sounds, food doesn’t stay fresh forever it will degrade over time, making you put thought into when to slay foes and store consumables. Stamina plays a crucial role in Windbound, and because hunger persistently reduces your maximum stamina, food is indispensable. This can be remedied by foraging edibles, cooking meat for a meal, and interacting with specific objects that increase your maximum HP/Stamina. Neglecting the consumption of food makes you hungry and will eventually eat away at your max stamina. Managing your HP and Stamina, you must overcome all of the challenges tossed at you. Beasts must be subdued and hunger must be conquered. Tools must be crafted to extract resources from the land. You must search the environment for materials and food. Thrown into the unforgiving world, Windbound demands that you make survival your best friend. This is because of the likelihood of possessing all of the necessary materials in order to focus on the main objective. If it gets too tough, the Story difficulty breaks the chain and drastically improves the speed of progression. Besides that, it excels in replayability when challenging oneself to overcome the hurdles it proposes. Regardless of that, it doesn’t feel too different and can still become repetitive even though it’s better than exploring the same map layouts after each death. The survival mode resets you back square one upon death, making every action made critical for the sake of survival.Īs islands are procedurally generated, they’re designed to offer a somewhat new experience with each encounter. What sets them apart from each other is how story mode retains chapter progress, prevents the loss of any acquired items (in your held item inventory, at least), and has slightly easier combat. Survival takes the game to the extreme while story mode caters to casual players who may prefer to have smoother sailing with the challenges ahead. The game has two difficulty modes - survival and story. It’s a bit disappointing because there was room for many ideas to improve the flow of the game. The procedurally generated map does help, but it doesn’t completely break this repetitive circle. You’ll be stuck in a loop attempting to accomplish the same primary objective throughout the game. You’re going to see this regularly during the game.Įven though the game is split into several chapters, the gameplay formula does not drastically change. Foraging the land is always relaxing, but upon encountering a foe, caution must be taken. Stranded on an unknown island, you must find any means of survival by scavenging food and materials, crafting items, and sailing the seas to uncover new areas. There is lore to uncover while progressing through the game, but it doesn’t make a significant impact and can often go ignored. It focuses more on gameplay and the challenges that come with it. Windbound is definitely not a story-driven game. She will have to use any means of survival to make it back to her tribe in one piece, and for her to do that, she must fight, gather, craft, and most importantly, satisfy her hunger by eating. Shipwrecked and separated from her tribe, Kara finds herself on The Forbidden Islands. These combinations make for an intriguing take, but can the gameplay deliver enough to maintain interest? Story Windbound aims to take the survival genre in a new direction, mixing exploration, crafting, boat building, and nomadic hunting with rogue-like elements.
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